I'm using stuar's VDFGraph library to create some fancy 2d graphics. The
only problem is that with each repaint the screen flickers. Has anyone found
a solution for this? I'm a beginning VDF programmer and I'm not quite
capable of adjusting stuar's code to enhance it with an offscreen image. I'm
sure there must be a way to do it like this:


Maybe you can tell me if there are better ways to implement 2D graphics in
VDF? (with options like double buffering, etc.)