Hi DAW

Can we please have a IsTrapped function within the ErrorSystem class ? Rather than having to access the Trapped_Errors_Array object within Error_Object_id

Code:
// Return 1 if Error is trapped, 0 otherwise.
Function IsTrapped Integer Error# Returns Integer
    Function_Return (IsTrapped(TrappedErrors(Self),Error#))
End_Function
I noticed the cSelectionSource.pkg already has a "Get IsTrapped of Error_Object_id 98 to bIsTrapped " - so maybe this is already planned for.

Thanks